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Average Max Values by Factions
Average Max Values by Expansion
Special Equipment by Factions (Mech)
Special Equipment by Expansion
Special Equipment by Speed Mode
Special Equipment by Unit Type
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Assault Order(sorted by unit ID)
* Pilots can be added to increase this range. Some pilot abilities allow running or full movement during certain types of assault orders. These are not reflected in this chart
Notes: The Close Combat range of the assault order is calculated using the full move value + 1 inch for the mech base. This does not use the target's base size at all so it is technically incorrect. The true Close Combat value should be at least ½ inch longer of the reported value. |
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